![]() When I turned this preference off and unzipped the compressed file that Rick attached, it gave me a ImpactVFX.unitypackage file that I could import to my project and continue the lecture. ![]() Turn this OFF so that it doesn’t expand the. Here I found a checkbox option which said “Keep expanding if possible”. Searching in my Finder for the app which unzips compressed files (for me it is Archive Utility), I opened the app and at the top drop-down menu opened the Preferences (Archive Utility -> Preferences). The SDK contains samples, a Map Creator UI, components, and an API to create interactive, photorealistic 3D, and XR experiences with geospatial data. None of these could be used in the project. ArcGIS Maps SDK for Unity is a Unity plugin that gives you access to real-world maps and 3D content in ArcGIS. Inside where three folders with gibberish names and contained some. The next year, Unity was named runner-up in the Best Use. Originally when I unzipped the folder it created another folder called Impact VFX. Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers. ![]() I spent a long time looking through these discussions and rewatching only to find a solution on my own so I’m sharing in case I can save you time: I ran into an issue trying to unzip the particle assets Rick provided and importing the package into Unity.
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